GPU deployment using Vulkanlink
IREE can accelerate model execution on GPUs via Vulkan, a low-overhead graphics and compute API. Vulkan is cross-platform: it is available on many operating systems, including Android, Linux, and Windows. Vulkan is also cross-vendor: it is supported by most GPU vendors, including AMD, ARM, Intel, NVIDIA, and Qualcomm.
Support matrixlink
As IREE and the compiler ecosystem it operates within matures, more target specific optimizations will be implemented. At this stage, expect reasonable performance across all GPUs and for improvements to be made over time for specific vendors and architectures.
GPU Vendor | Category | Performance | Focus Architecture |
---|---|---|---|
ARM Mali GPU | Mobile | Good | Valhall+ |
Qualcomm Adreno GPU | Mobile | Reasonable | 640+ |
AMD GPU | Desktop/server | Good | RDNA+ |
NVIDIA GPU | Desktop/server | Good | Turing+ |
Prerequisiteslink
In order to use Vulkan to drive the GPU, you need to have a functional Vulkan environment. IREE requires Vulkan 1.1 on Android and 1.2 elsewhere. It can be verified by the following steps:
Android mandates Vulkan 1.1 support since Android 10. You just need to make sure the device's Android version is 10 or higher.
Run the following command in a shell:
vulkaninfo | grep apiVersion
If vulkaninfo
does not exist, you will need to install the latest Vulkan
SDK. Installing via LunarG's package
repository is recommended, as it places Vulkan libraries and tools under
system paths so it's easy to discover.
If the listed version is lower than Vulkan 1.2, you will need to update the driver for your GPU.
Run the following command in a shell:
vulkaninfo | grep apiVersion
If vulkaninfo
does not exist, you will need to install the latest Vulkan
SDK.
If the listed version is lower than Vulkan 1.2, you will need to update the driver for your GPU.
Get the IREE compilerlink
Vulkan expects the program running on GPU to be expressed by the SPIR-V binary exchange format, which the model must be compiled into.
Download the compiler from a releaselink
Python packages are regularly published to
PyPI. See the
Python Bindings page for more details.
The core iree-compiler
package includes the SPIR-V compiler:
Stable release packages are published to PyPI.
python -m pip install iree-compiler
Nightly releases are published on GitHub releases.
python -m pip install \
--find-links https://iree.dev/pip-release-links.html \
--upgrade iree-compiler
Tip
iree-compile
is installed to your python module installation path. If you
pip install with the user mode, it is under ${HOME}/.local/bin
, or
%APPDATA%Python
on Windows. You may want to include the path in your
system's PATH
environment variable:
export PATH=${HOME}/.local/bin:${PATH}
Build the compiler from sourcelink
Please make sure you have followed the Getting started page to build IREE for your host platform and the Android cross-compilation page if you are cross compiling for Android. The SPIR-V compiler backend is compiled in by default on all platforms.
Ensure that the IREE_TARGET_BACKEND_VULKAN_SPIRV
CMake option is ON
when
configuring for the host.
Tip
iree-compile
will be built under the iree-build/tools/
directory. You
may want to include this path in your system's PATH
environment variable.
Get the IREE runtimelink
Next you will need to get an IREE runtime that supports the Vulkan HAL driver.
You can check for Vulkan support by looking for a matching driver and device:
$ iree-run-module --list_drivers
cuda: CUDA (dynamic)
local-sync: Local execution using a lightweight inline synchronous queue
local-task: Local execution using the IREE multithreading task system
vulkan: Vulkan 1.x (dynamic)
$ iree-run-module --list_devices
cuda://GPU-00000000-1111-2222-3333-444444444444
local-sync://
local-task://
vulkan://00000000-1111-2222-3333-444444444444
Build the runtime from sourcelink
Please make sure you have followed the Getting started page to build IREE for Linux/Windows and the Android cross-compilation page for Android. The Vulkan HAL driver is compiled in by default on non-Apple platforms.
Ensure that the IREE_HAL_DRIVER_VULKAN
CMake option is ON
when configuring
for the target.
Compile and run a programlink
With the SPIR-V compiler and Vulkan runtime, we can now compile programs and run them on GPUs.
Compile a programlink
The IREE compiler transforms a model into its final deployable format in many sequential steps. A model authored with Python in an ML framework should use the corresponding framework's import tool to convert into a format (i.e., MLIR) expected by the IREE compiler first.
Using MobileNet v2 as an example, you can download the SavedModel with trained
weights from
TensorFlow Hub
and convert it using IREE's
TensorFlow importer. Then run the following
command to compile with the vulkan-spirv
target:
iree-compile \
--iree-hal-target-backends=vulkan-spirv \
--iree-vulkan-target-triple=<...> \
mobilenet_iree_input.mlir -o mobilenet_vulkan.vmfb
Note
Currently a target triple of the form <vendor/arch>-<product>-<os>
is needed
to compile towards a specific GPU architecture.
We don't support the full spectrum here(1); the following table summarizes the currently recognized ones.
If no triple is specified, then a safe but more limited default will be used.
This is more of a mechanism to help us develop IREE itself--in the long term we want to perform multiple targetting to generate to multiple architectures if no target triple is given.
- It's also impossible to capture all details of a Vulkan implementation with a target triple, given the allowed variances on extensions, properties, limits, etc. So the target triple is just an approximation for usage.
GPU Vendor | Target Triple |
---|---|
ARM Mali GPU | e.g. valhall-unknown-{android30|android31} |
Qualcomm Adreno GPU | e.g. adreno-unknown-{android30|android31} |
AMD GPU | e.g. {rdna1|rdna2|rdna3}-unknown-unknown |
NVIDIA GPU | e.g. {turing|ampere}-unknown-unknown |
SwiftShader CPU | cpu-swiftshader-unknown |
Run a compiled programlink
In the build directory, run the following command:
tools/iree-run-module \
--device=vulkan \
--module=mobilenet_vulkan.vmfb \
--function=predict \
--input="1x224x224x3xf32=0"
The above assumes the exported function in the model is named as predict
and
it expects one 224x224 RGB image. We are feeding in an image with all 0 values
here for brevity, see iree-run-module --help
for the format to specify
concrete values.